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![]() ![]() * AI now takes pollution from miners into consideration when deciding how many miners to use. ![]() * AI values field-training tech a lot higher now. * The Ambassador-, Togra-University-, Terra-Salvum and Noxium-Coporation-factions now play a strategy that can cope with the new strategy of the others. * Fixed an issue where the AI would consider hives as a threat even though the aliens were still tame. * AI will no longer waste scans on hives when it should still use them for scouting. * AI will now always build a certain minimum of land-units before considering naval units as those are essential for colonizer-defense and clearing hives. * The Imperium-, Divine Ascension- and Solar Dynasty factions now play much more military-focused strategies on Hard difficulty or higher. * Improved AI logic of how to defend colonizers and colonization-locations. This update futher distinctifies faction-playstyle of AIs. It can be downloaded here:īoth these mods are compatible with one another and work well in tandem. ![]() I haven't tested it myself but I assume it's probably working. Click "yes", when it prompts you to overwrite.Įdit: I just learned that there's another faction mod by someone called Secundus and it is merged with BlackArchon's Mod. Now copy all files from this archive into that Binaries-folder. The folder you ended up in should be something along the lines of C:\SteamLibrary\steamapps\common\Pandora\Binaries. Rightclick "Pandora: First Contact" in your steam-library. Since it is unlikely that there will be more official-patches, I think my inofficial-patches should also be considered a mod. Get Blackarchons Mod: "SMACX Factions" for 14 additional Factions well suited to the setting of Pandora: First Contact A selection of 7 Factions is too few for your taste? ![]()
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